Rogue Company | Materials - Concretes & Plasters

This is a collection of the materials I had the chance to work on or prototype during my time at Hi-Rez Studios on the game Rogue Company. A few of these used a bitmap texture as a base for either the roughness maps or albedo maps.
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Please check out the incredible work from the rest of the of Rogue Company Environment Art team.

Art Director:
https://www.artstation.com/pixel_medic

Principal Environment Artist & Pipeline:
https://www.artstation.com/goofslapper

Lead Environment Artists:
https://www.artstation.com/christiandavis
https://www.artstation.com/deebee

Materials & Textures:
https://www.artstation.com/xiaopengshen

Environment Team:
https://www.artstation.com/awfulwaffles
https://www.artstation.com/chyslns
https://www.artstation.com/chowell
https://www.artstation.com/skmokyle
https://www.artstation.com/clise