Apex Legends S11 | Storm Point - Materials

I had the opportunity to lead the creation of one of the main styles of Storm Point, the "Dry Mountain" style. As such, I was able to create several new materials to be used in these areas of the map. Most are 100% Substance Designer, but a few use photogrammetry data I pulled from an internal library and baked in Designer or height maps from places like textures.com. Tri Doh provided some great feedback and tips on decal creation.
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Level Design: Rodney Reece
Environment Art Direction: Robert Taube & Jose Zavala
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Environment Art Team:
Robert Taube
Jose Zavala
Lewis Walden
Mike Altamirano
Kristen Altamirano
Tri Do
Jake Virginia
Austin Arnett
Tragan Monaghan
Paul Tran
Brooke Olson
Hans Myaard
Eugene Kim
Richard Rude
Leah Augustine
Jobye-Kyle Karmaker
Marcos Shih
Jude Lee

Height map was originally from textures.com and edited to suit our needs.

Height map was originally from textures.com and edited to suit our needs.

Used as a blend to transparent decal on  paths and roads.

Used as a blend to transparent decal on paths and roads.

Used as a blend to transparent decal to help add detail and hide transitions.

Used as a blend to transparent decal to help add detail and hide transitions.