I had the opportunity to own the terrain around The Wall POI in Storm Point. This area was a unique challenge as it has the steepest incline in the entire map. It was important to smooth out the terrain as much as possible and provide enough cover so that players who did not have the high ground did not feel too vulnerable. I worked with our Level Designer, Rodney Reece to find the right balance.
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The cargo ramp is the longest in the map and is directly riffed off of the one created by Jobye-Kyle Karmaker. This zone also transitions to Jobye's jungle style.
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For the hard surface terrain towards the peak, I combined elements from the style I created for the hard surface terrain near the Lightning Rod, as well as the hard surface work done by Jobye-Kyle Karmaker in his jungle style zones, using some of the modular assets he created.
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Ramp style was created by Jobye-Kyle Karmaker:
https://www.artstation.com/jobyek
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"Ski Lift" buildings were created by Brooke Olson:
https://www.artstation.com/brookeolson
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The Wall itself was created by Eugene Kim:
https://www.artstation.com/deadecko
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Escape Pods were by Kristen Altamirano:
https://www.artstation.com/artkristen
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Prowler mounds were by Jude Lee:
https://www.artstation.com/judelee
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Level Design: Rodney Reece
Environment Art Direction: Robert Taube & Jose Zavala
Lighting: Austin Arnett
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Environment Art Team:
Robert Taube
Jose Zavala
Lewis Walden
Mike Altamirano
Kristen Altamirano
Tri Do
Jake Virginia
Austin Arnett
Tragan Monaghan
Paul Tran
Brooke Olson
Hans Myaard
Eugene Kim
Richard Rude
Leah Augustine
Jobye-Kyle Karmaker
Marcos Shih
Jude Lee