Apex Legends S11 | Habitat - Leviathan Nest

I hopped onto Habitat right after finishing up some final work on Storm Point. My main role was as a support artist to Tri Do, who was heading up the map. Jobye-Kyle Karmaker and I supported Tri in finishing up this map in a relatively quick production timeline of only a couple of weeks. My main responsibility was modeling, texturing, set dressing, and propagating the area around the nest. Tri created a blockout/base of the terrain that I worked off of. I refined the geo as well as the materials, blending, and decal work. I also created the egg and nest assets. The eggs are unique models, while the nest is a combination of a unique model that uses kitbashed assets and pre-existing materials to supplement it. The most time was spent on propagation, as this map is fairly dense compared to our BR maps. Overall this map was a lot of fun! The turnaround was quite fast and it went super smooth production-wise!
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Level Design: Lyubo Kubadinov and Keith Jensen
Env Art Direction: Robert Taube, Jose Zavala, Eduardo Agostini
Map Lead: Tri Do
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Support Artist: Jobye-Kyle Karmaker
https://www.artstation.com/jobyek
Lighting Artists: Austin Arnett and Nu-Lee Han
https://www.artstation.com/austin_arnettㅤ
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Environment Art Team:
Robert Taube
Jose Zavala
Lewis Walden
Mike Altamirano
Kristen Altamirano
Tri Do
Jake Virginia
Austin Arnett
Tragan Monaghan
Paul Tran
Brooke Olson
Hans Myaard
Eugene Kim
Richard Rude
Leah Augustine
Jobye-Kyle Karmaker
Marcos Shih
Jude Lee