After finishing up my work on Habitat, I hopped onto Olympus MU2 to help out. A bunch of us piled onto this update right after wrapping up Storm Point. My time on this map was only about a couple of weeks. In that time I focused on the modeling, materials, set dressing, and propagation on this area that is between two major POIs added to this map update. My goal was to try and replicate the style set by other transitional zones added during this map update. After wrapping this section up, I helped 'bug bash' with other artists. We spent time finding, logging, and resolving many bugs (150+). Since I hopped onto this map to help out with whatever was needed, I also spent time helping resolve bugs and polish for several artists who where unable to hit them up.
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Level Design: Alex Graner
Env Art Direction: Eduardo Agostini
Map Lead: Lewis Walden
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Lighting Artists: Nu-Lee Han
Austin Arnett
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Environment Art Team:
Robert Taube
Jose Zavala
Lewis Walden
Mike Altamirano
Kristen Altamirano
Tri Do
Jake Virginia
Austin Arnett
Tragan Monaghan
Paul Tran
Brooke Olson
Hans Myaard
Eugene Kim
Richard Rude
Leah Augustine
Jobye-Kyle Karmaker
Marcos Shih
Jude Lee