Apex Legends S11 | Storm Point - The Wall Hard Surface Terrain

I had the opportunity to create the hard surface terrain outside of The Wall POI. This area was fun and used a lot of style elements from other IMC terrain throughout Storm Point. Many aspects of this area were broken off into vertex lit modular assets to help cut down on our lightmap budget (ex: the caged generators, buttresses, satellite dishes and their towers).

The satellite dishes were fun to create. I went through a few iterations over a short amount of time to figure out what they could be. The original asset used by design was too heavy to be used in this area and had to be redesigned. The dishes were inspired by a past Titanfall asset as well as work done by Paul Tran on the Barometer.

IMC buildings were created by Brooke Olson:
https://www.artstation.com/brookeolson

The Wall was created by Eugene Kim:
https://www.artstation.com/deadecko
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Level Design: Rodney Reece
Environment Art Direction: Robert Taube & Jose Zavala
Lighting: Austin Arnett
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Environment Art Team:
Robert Taube
Jose Zavala
Lewis Walden
Mike Altamirano
Kristen Altamirano
Tri Do
Jake Virginia
Austin Arnett
Tragan Monaghan
Paul Tran
Brooke Olson
Hans Myaard
Eugene Kim
Richard Rude
Leah Augustine
Jobye-Kyle Karmaker
Marcos Shih
Jude Lee

Maya view of the terrain.

Maya view of the terrain.